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Equipment

Each item inside a loadout is an equipment entry with the following fields.

FieldTypeDescription
idstringUnique entry id within the loadout
itemstringInventory item name to give
categorystringCategory for grouping in the UI (e.g. weapon, ammo, medical)
namestringDisplay name shown in the menu
descriptionstringShort description shown in the menu
weightnumberDisplay weight for the UI
depositnumberPer-item deposit amount
defaultSelectedbooleanPre-checked in the deploy menu
allowedUnitstableUnit IDs that may take this item
amountnumberQuantity given on deploy
lua
{
    id              = 'pistol_kit',
    item            = 'weapon_pistol',
    category        = 'weapon',
    name            = 'Service Pistol',
    description     = 'Standard sidearm',
    weight          = 1.0,
    deposit         = 500,
    defaultSelected = true,
    allowedUnits    = { 'patrol', 'k9', 'swat' },
    amount          = 1
}

Menu images and the global deposit multiplier / missing-item penalty are handled elsewhere — see Deposits & Returns and Installation for details.