Equipment
Each item inside a loadout is an equipment entry with the following fields.
| Field | Type | Description |
|---|---|---|
id | string | Unique entry id within the loadout |
item | string | Inventory item name to give |
category | string | Category for grouping in the UI (e.g. weapon, ammo, medical) |
name | string | Display name shown in the menu |
description | string | Short description shown in the menu |
weight | number | Display weight for the UI |
deposit | number | Per-item deposit amount |
defaultSelected | boolean | Pre-checked in the deploy menu |
allowedUnits | table | Unit IDs that may take this item |
amount | number | Quantity given on deploy |
lua
{
id = 'pistol_kit',
item = 'weapon_pistol',
category = 'weapon',
name = 'Service Pistol',
description = 'Standard sidearm',
weight = 1.0,
deposit = 500,
defaultSelected = true,
allowedUnits = { 'patrol', 'k9', 'swat' },
amount = 1
}Menu images and the global deposit multiplier / missing-item penalty are handled elsewhere — see Deposits & Returns and Installation for details.