| Act line | The reliability a character needs before they are considered sure enough to act on knowing somebody. 80 % by default. Never enforced, always recorded |
| Auto label | The line a character remembers somebody by, written the first time they meet — where and when: "Met him on Vinewood Blvd in the evening", "The guy from the tattoo shop", or "I know him well" once they know them well. Never a real name, and the meeting never changes afterwards. Admins also see the clothing words ("Male · red jacket · left-arm tattoos") |
| Auto-scan | The admin tool that classifies every clothing item on the server by photographing it |
| Bar | The small progress bar under a cue badge. How much of that cue you have taken in |
| Camera memory | A memory recorded through a hidden camera. Lasts 30 days |
| Camera recording | What a hidden camera keeps of a look once it has seen 50 % or more. It waits in F3 → Camera recordings for 24 hours and can be printed once as a report. While a look is still running, the HUD shows REC with the camera's % |
| Candidate | Somebody currently in front of you who can be scanned — they get an arrow over their head in the F3 menu (or with Recognize [E] in prompt mode) |
| Character key | The stable id of one character. The thing every memory hangs off |
| Classifier | The system that works out what each clothing item hides |
| Cue | One of the four things a character notices: voice, clothing, face, tattoo |
| Disguise memory | A separate memory of somebody whose face was hidden — "the hoodie guy". Never linked on screen to the person behind it |
| F3 menu | The small menu on the left that starts everything: Scan person to memory, Recognize, Camera recordings, Stop looking. Arrow keys and Enter only |
| Face implant | The clinic surgery that makes everybody forget a character permanently |
| Familiarity | How often you have recognized the same person. Makes re-learning them faster once a memory ran out, never stronger |
| Hearsay | A second-hand memory from a friend's description. Capped at 50 %, lasts 24 hours |
| Hint line | "Looks like someone you were told about…". Shown only to the jobs in Config.Jobs.HintJobs (police by default) |
| Incident | Several recognition records that happened close together, grouped into one card in the staff timeline |
| Lab ID | A fingerprint or DNA match. Counts as 100 % for acting, lasts 7 days |
| Live result | The ten minutes after a successful scan during which that person is still "right there" for you. Called a scene in config.lua (Config.Scene) |
| Masked-person rule | A person whose face is 60 % covered or more is scanned, scored and remembered exactly like a stranger |
| Memorize scan | The full scan of somebody new (or of somebody no memory matches); the only time the thinking pose plays |
| Memory | What a character keeps about a person: a label, a reliability, four cue values and an expiry |
| New Life Rule | Dying and respawning makes you forget the witnesses within 25 m |
| Pair view | The staff screen showing what two characters know about each other, live |
| Proof | A quiet record of how well an attacker recognized their victim at the moment they acted |
| Quick look | Recognizing somebody you still remember after 2–3 seconds instead of a full scan: "Recognized" at 80 %+, "Not sure" with the % below. The F3 menu's Recognize option is this look only ("You don't know him" for somebody you do not remember) |
| Quiet look | The part after a quick look: no pose, but the look keeps learning while you face the person, adds their voice when they talk, and saves when you walk away. Stop looking ends it |
| Reliability (R) | The ring number, 0–100. How much of a person a character took in |
| Report | The paper printed from a camera recording (RC-…). Police who read one get a 60 % memory |
| Ring | The circle in the middle of the HUD showing reliability |
| Scan | The act of studying somebody. The only way anybody enters a character's memory |
| Statement | A witness's written description of somebody, for the police (WS-…) |
| Tier | How long a memory lasts, chosen from how good the scan was: 5 days, 24 hours or 2 hours |
| Voiceprint | The code (VP-XXXX-XXXX) identifying a voice changer's fake voice on a camera report |