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Compatibility Matrix

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Every script the panel works with, and how far. Use it to see what works out of the box and where you add a few lines yourself.

What the labels mean

LabelMeaning
SupportedWorks out of the box. Nothing to write.
Stub / snippetA marked place in an open bridge/ file. You add a few lines for your own script.
Detect onlyThe panel notices the script is running and adjusts to it. Nothing more.

The matrix

AreaSystemSupportNotes
FrameworkQBCore (qb-core)Supported
Qbox (qbx_core)Supported
ESX (es_extended)Supported
DatabaseoxmysqlSupportedRequired. See Requirements.
Inventoryox_inventorySupportedGive Item and the Inventory button.
qb-inventorySupportedGive Item.
codem-inventorySupportedGive Item.
Another inventoryStub / snippetMarked places in bridge/inventory.lua. Give Item only.
NotificationsQBCore notifySupportedConfig.NotifySystem = 'qb'
ox_libSupportedConfig.NotifySystem = 'ox_lib'
codem-notificationSupportedConfig.NotifySystem = 'codem-notification'
ESX notifySupportedConfig.NotifySystem = 'esx'
Another notify scriptStub / snippetOne more branch in bridge/notify.lua.
Jail and prisonAdmin jailSupportedBuilt into the panel. Needs no other script.
qb-prisonSupportedThe Police prison choice. Works with or without qb-policejob.
xt-prisonSupportedThe Police prison choice. The prison of a new Qbox server.
qb-policejobDetect onlyWhen it runs, the panel sends the player to prison through the police job.
Another prison scriptStub / snippetMarked places in bridge/jail.lua.
Weather and timeqb-weathersyncSupportedWeather, time and blackout.
Renewed-WeathersyncSupportedWeather, time and blackout. It answers the same calls as qb-weathersync.
Another sync scriptStub / snippetMarked places in bridge/world.lua.
No sync scriptSupportedThe panel sets weather, time and blackout itself.
Ambulance / deathqb-ambulancejob (QBCore)SupportedRevive tells it that the player is up again (hospital:client:Revive).
qbx_medical (Qbox)SupportedRevive tells it on the server (its Revive export).
esx_ambulancejob (ESX up to 1.13)SupportedRevive tells it that the player is up again (esx_ambulancejob:revive).
esx_death (ESX 1.16 and newer)SupportedRevive tells it on the server (its Revive export).
Another ambulance scriptStub / snippetOne line at a marked place in bridge/ambulance.lua.
Clothingillenium-appearanceSupportedReset look loads the player's own saved character.
qb-clothingSupportedReset look.
ESX skinchanger with esx_skinSupportedReset look. Both resources must run.
Another clothing scriptStub / snippetMarked place in bridge/appearance.lua.
Player status"Dead or downed" on QBCore / QboxSupportedRead from the player's isdead and inlaststand values.
"Dead or downed" on ESXSupportedRead from the player's isDead state.
"Handcuffed" on QBCore / QboxSupportedRead from the player's ishandcuffed value.
"Handcuffed" on ESXStub / snippetMarked place in bridge/framework_server.lua.
Screenshotscreenshot-basicSupportedNeeded for the Screenshot button.
ChatFiveM chat eventsSupportedStaff messages and announcements also go to the chat. A custom chat may draw them in its own way.

Good to know

Details

TopicPage
Frameworks and inventoriesFrameworks & Inventories
The police prisonPrison Scripts
Notify scripts, chat, weather and timeNotifications, Chat & Weather
Revive and Reset lookPlayer Actions
Adding your own scriptBridge Files

Not on the list?

  1. Check the Stub / snippet rows. Most scripts need only a few lines in one open file.
  2. Ask on our Discord: discord.gg/TdMewPJ4W6 (opens in a new tab).